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[WeaponTypes] Section — Ares 3.0 documentation - GitHub Pages
This new section allows you to declare new weapons without having to declare a dummy unit to parse them (like the official “WEEDGUY” hack). This works in the same way as the existing [Warheads] section.
Ares-Manual/Weapons.md at master · Ares-China/Ares-Manual
使 IsSonic=yes 或 UseFireParticles=yes 的武器赋予 Damage 的伤害,如果写no就会禁用任何伤害就像 Damage=0 一样,同时不产生弹头动画(这个问题以后会解决)。 默认 IsSonic=yes 或 …
【Ares3.0说明书详译文】 自定义导弹(Custom Missiles) - 哔哩哔哩
2024年5月9日 · Ares允许您创建新的导弹类型并自定义现有类型 (V3RocketType, DMislType, CMislType)。 导弹是具有特殊逻辑的飞行器类型,其行为就像从另一个单位发射的炮弹,并将弹头携带到目标。
Ares-Manual/Super-Weapons.md at master · Ares-China/Ares-Manual - GitHub
在原版里一个建筑只能关联两个超级武器,使用 SuperWeapon 以及 SuperWeapon2,ARES可以让一个建筑关联更多的超级武器。 该建筑关联这些超级武器。 建筑物可以显示特定的动画,以显示附加的超级武器正在充电,几乎充电(正常游戏中剩余1分钟),准备好被射击以及何时发射。 然而,在尤里的复仇中,这些动画只适用于原本的超级武器。 在Hares中,这些适用于任何超级武器。 可以设置超武的射程,以超武建筑为中心,超过其发射范围就不能发射超武。 最大范围 …
Super Weapons — Ares 3.0 documentation - GitHub Pages
Super Weapons¶ In Yuri’s Revenge, there is very little you can do to change or add to the existing super weapons – most super weapon-related features are hard-coded to only work as designed for the original super weapons. Ares, however, includes several new ways to customize existing super weapons as well as several wholly new super weapons.
Weapons — Ares 3.0 documentation - GitHub Pages
Created using Sphinx 1.3.1.
Valorant Ares Weapon Guide Abyss Patch 10.01 - METAsrc
Welcome to the METAsrc Ares weapon guide for Abyss. We’ve used our extensive database of Valorant stats along with proprietary algorithms to create the best statistical weapon guide for Ares on Abyss. Our algorithm calculates the best store purchases and agents to correspond with your chosen weapon, using stats such as win rate, pick rate ...
Templates — Ares Central
To declare a new ship, start with the template line. At a minimum, new ships should set rotation.sprite, rotation.frames, weapons, and shield_color. They should also have a portrait, if possible:
Spike Rush Ares Weapon Guide Ascent Map: Patch 6.05
METAsrc Valorant 6.05 Ares Ascent Spike Rush Weapon Guide, best shop purchases, agents, sidearms, shields, stats for attacking and defending
红警2【ARES平台】ARES3.0说明书解读:分裂与空爆/动画关联武 …
溅射武器(ShrapnelWeapon)仅适用于激光(IsLaser)和电动螺栓(IsElectricBolt),其他炮弹类武器使用溅射武器会出现很多小问题或完全出不了效果,而分裂与空爆就比较适用于炮弹类武器(一般是指抛射体没有Inviso=yes这个代码的武器),这是两者最明显的区别之一。 辐射波(IsRadBeam),声波(IsSonic),电磁波(IsMagBeam)这类比较特殊,溅射和分裂均不适用,不是说完全没效果,而是无法显现正常的弹道视觉效果或子武器丢失等BUG。 …
- 某些结果已被删除