Streamlined controls, a tighter story, and strafe-to-kill gunplay make Doom The Dark Ages a great follow-up to Eternal, but I remain unsure.
A huge amount of information was recently revealed about Doom: The Dark Ages at the Xbox Developer Direct on January 23, with ...
The creative director for Doom (2016) and Doom Eternal, Hugo Martin, is the game director of Doom: The Dark Ages - and he’s a big Batman fan.
The latest look at the upcoming Doom prequel from the Xbox Developer Direct showed off the versatile Shield Saw, new vehicle ...
When game director Hugo Martin discussed “Doom: The Dark Ages,” three images spring up over the discourse. The first is ...
Doom: The Dark Ages has drawn a lot of attention ever since its reveal in June 2024, with many fans immediately getting on board with the prospect of a grittier entry to the rebooted franchise ...
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“In DOOM: Eternal, you felt like a fighter jet. In DOOM: The Dark Ages, you’ll be an iron tank,” Martin says as he begins to explain that this time around, the combat emphasis is “on power ...
"In Doom Eternal you felt like a fighter jet," game director Hugo Martin said. "In Doom: The Dark Ages, you'll be an iron tank. Heavy, strong, but still fast." The more grounded combat system will ...
We're fast approaching five years since the launch of Doom Eternal, and while Doom: The Dark Ages is shaping up to be a more stripped-back attempt at the Doom formula with its medieval aesthetic ...